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020 _a9781839626234
020 _a9781839626227
020 _a9781839626241
040 _aoapen
_coapen
041 0 _aeng
080 _a004.92
100 1 _aSobota, Branislav
_4edt
245 1 0 _aMixed Reality and Three-Dimensional Computer Graphics
260 _bIntechOpen
_c2020
300 _a1 electronic resource (180 p.)
506 0 _aOpen Access
_2star
_fUnrestricted online access
520 _aMixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.
540 _aCreative Commons
_fhttps://creativecommons.org/licenses/by/3.0/
_2cc
546 _aEnglish
650 0 _aГрафика, дизайн, верстка
_92230
653 _aUser interface design & usability
700 1 _aCvetković, Dragan
_4edt
700 1 _aSobota, Branislav
_4oth
700 1 _aCvetković, Dragan
_4oth
856 4 0 _awww.oapen.org
_uhttps://mts.intechopen.com/storage/books/7603/authors_book/authors_book.pdf
_70
_zDownload
856 4 0 _awww.oapen.org
_uhttps://directory.doabooks.org/handle/20.500.12854/67719
_70
_zDescription
909 _c4
_dDarya Shvetsova
942 _2udc
_cEE
999 _c6490
_d6490